![Parry Perry - Energy Heist](https://img.itch.zone/aW1nLzE2NjA2NDE2LmpwZw==/original/GMpoUz.jpg)
Parry Perry - Energy Heist
Parry and bounce your way through an adventure of inter-dimensional invasion as a spikey pink cutey named Perry!
Peace has been interrupted, and it seems it's up to Perry to find out why.
Part one includes multiple challenging levels and a boss to test your parrying skills against!
Best played with a gamepad.
Credits
Code / Artwork / Design - Kyle Ahmet of Obscure Games
SFX - created with ChipTone by SFBGames
BGM - procured from Incomputech royalty free music
Status | Released |
Platforms | Windows, HTML5 |
Author | Obscure Game Dev |
Genre | Platformer, Action, Adventure |
Made with | Adobe Illustrator, Adobe Photoshop, Unity |
Tags | 2D, Cute, Short |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Gamepad (any) |
Accessibility | Subtitles |
Purchase
Buy Now$1.00 USD or more
In order to download this game you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:
ParryPerryWindowsV1.0.zip 43 MB
Development log
- Launch Devlog49 days ago
Comments
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Its so fun! I love how the tutorial isn't a half hour long, and how its embedded well in the game. Really good concept and storytelling. I'm also impressed with the animations. I'm not too good at making platformers, but I've always wanted to make an awesome one like this. Do you think you could give some pointers? Here and here are my best platformers.
Hey thanks for the great feedback! Its really appreciated.
I will give your links a look and try to provide some feedback
:D
its pretty well coded, how long did it take you to make ?
Too long lol. About 9 months altogether of fitting in time around work and on the weekends.
Im also fairly new to programming, about 2 years of serious focus but all self taught, so learning as i go.
Looking to work on some smaller, one screen experiences next. Things i can get done in a couple months hopefully!
Do you know any other engines ?
I have a very small amount of experience with godot, but im only really comfortable in unity